Grow Old Here
Game Design, Art Direction, Unity
2025

Made together with Matt Bowe and Rachel Clark <3

An experimental game that explores the choices we make, the cyclical nature of life, and the inevitability of aging.

Players follow a rabbit through a tunnel of seemingly endless forks, each presenting a choice between paired concepts—such as soft vs. brittle, core vs. shell, or evidence vs. belief. Each decision shapes a unique path down the “rabbit hole,” inviting players to reflect on the bittersweet, fleeting, yet interconnected moments of existence.

Play the demo here: https://lowresrabbit.itch.io/grow-old-here
The game was created during a two-week residency at NYU Berlin, January 2025, as part of the graduate program of IMA Low Res. 







© Mengna Da 2026